Sony, Apparently, I did not forget about the direction of the Games, even after the failure of Concord, we are waiting for another surprise. In a recent vacancy from an unsecured studio under the wing PlayStation hints of the development of a “non -anneized project” with an emphasis on multiplayer, e -sports and service elements have been discovered.
Although the name of the game remains a mystery, theories are already being built on Reddit: from fighting to something completely new. While fans are wondering, Sony Silent.
Recall that in 2022 the then head PlayStation Jim Ryan (Jim Ryan) planned the release of more than 10 service games by 2026. However, after the failure Concord plans were adjusted until the abolition of a larger number of such projects. Apparently, plans have not changed so much.
Although the non -anced title, judging by the description of the vacancy, will be able to offer something in the spirit of Street Fighter or even Overwatch, the market of games-services is oversaturated. Speed closing Specter Divide – another confirmation of this.
On March 13, ASUS will release a portable console under the Xbox brand Microsoft
On March 13, Final Fantasy XVI bought more than 3.5 million times [updated]
Concord
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Yes, when will it reach them.
But every attempt is a good reason to laugh.
In terms of direction – never. They can draw some conclusions from the results, change something in the approach, but the general desire is to make their conditional Fordnite or Overvotch-this is forever. Alas.
As they say, we will https://monsinocasino.co.uk/withdrawal/ remember.
Когда у игроков упадет спрос на Фортнайты, Marvel Rivals и подобные игры.
That is – never
Some people do not learn anything … and do not want to study
Well … literally was about the news that the next service is closed. And it was good online
Over the first week after the start of Flashpoint, the game attracted the attention of about 400 thousand users – in the peak on all platforms there were about 10 thousand gamers.
And your own feature/idea/unique feature was
Recall that Specter Divide offered a new look at the genre of tactical shooters – the players fought in the 3 to 3 format, but each controlled two characters at once.
Players can and want a new game of service, but to part with the invested time and invested money in the game-service game, which the player is already playing for several years, do not want to. And this is noticeable by how long some overwhelming, the world of tanks, rainbow bends
Because at the start of the new game, the service must also prepare for the fact that at first you need to rivet the content as not in itself, and only after some time slow down the moment. Like it in XD 2, where at the beginning there was a new content there almost once every 2 weeks, and after the summer they underestimated the speed of renewals. In this case, the players can be kept longer, and the developers will have something to eat because it will not be a decent time not to fall.
In any comjunity of the Service game, you can easily find a popular opinion in the spirit of “I would like to leave, but nothing better or at least there is simply no similar”. The market is oversaturated with unprofitable clones that simply copy each other without bringing anything new.
Players want a new game-service. Just to make it better, and not worse than it was.
Good online at the start. As soon as it became clear that the game has meager changes compared to relatives, then why continue to play? For the first time, or something happens to F2P-online projects?
Which could be just a separate regime in any other clone. Fundamentally, this is all the same COP/Valrant.
Players can and want a new game of service, but to part with the invested time and invested money in the game-service game, which the player is already playing for several years, do not want to. And this is noticeable by how long some overwhelming, the world of tanks, rainbow bends
No. Avervotch in terms of performance of performance, not a single game surpassed. And no paladins or Marvel Rywals even closely got out in terms of quality. You can throw stones as much as possible at Bluezov (I myself do this as an active player from Beta), but the game still has a huge. And no need to look at Steam. Most of the people in Bnet are sitting, like the past 8 years. At the entrance to the game, there are often queues on weekends, and sometimes searches for games in 30 seconds. Too unique product.
Tanks are … tanks … to teach you to choose games, someone will be able to choose games. And who are we to condemn them for their choice?
I just abandoned the rainbow in the end. Not only did the game look little about what was shown to the E3, the anniversary over the years over the game was freak out so much that there was no more strength to endure. Is there an analogue in the market of games-services? Of course not! You need to work and try to give players if not new, then at least an improved game experience.